Note that Repair and Surgery works for the entire fleet (ie, “team heal”) without using more vigor or supplies (former needs Lumber while latter needs Water). To “heal” your two HP bars in this game, you will need to use the skill Repair for durability, Surgery for crew injured in melee, and Rescue for crew fallen overboard. Once melee begins both ships will be “locked” into melee, where the ships don’t move and you will need to imagine that one crew is boarding the other ship to fight in close quarters – during this period both ships will take reduced damage from cannons, and both ships will be susceptible to friendly fire. Melee happens when the two ships sail close to each other (eg, collide into each other). When you fight NPCs your broadside shots deal a lot of damage, but when fighting players who are in non-trolling battle ships, you will notice that broadsides deal petty damage that gets repaired in an instant, while “good” critical shots (explained later) can often 1HKO.Ī ships’s crew is reduced when it loses in melee, or have sailors falling overboard (you will see the message “rough seas”), or get shot by a special type of cannons called Grape Shot (but no one really uses this), or if you are afflicted with hunger or plaque or something (rare during battle). Cannons are the primary source of damage to durability, and you can deal significantly more cannon damage (eg, ~10 times more) when you score a “critical shot” that hits the target’s bow (ie, head of ship) or stern (ie, rear of ship), as opposed to the normal “broadside shot” that hits the two sides of the target. By “dying” we mean either the ship’s durability is reduced to 0 (the red “HP bar” is depleted) or the crew of sailors is wiped out and reduced to 0 (the green “HP bar” is depleted).Ī ship’s durability is reduced when it gets shot by cannons, sailed into a mine, hit by a ram, afflicted by Fire or Leak/Flood, and some other rarer conditions that we will not worry about for now. There will be an admiral, who is the leader, and if he dies you all lose lose. You sail a ship, can team up with 4 other players to make a 5-man-fleet. You should know that “maritime” is basically the ship battle component of this game. Feel free to leave comments and questions, I’ll try to check here once in a while and I’m sure others would be glad to jump in and help.įor those who have no experience with UWO’s maritime system. There will be constant updates and rewrites in the coming few days. As the guide grows and grows I have a feeling that readers need to use Ctrl+F to search what they are looking for – despite my best attempts to structure it in order. Not that I’m a pro maritimer or anything, I’m also just practicing these stuff I picked up from other players and the Japanese, Taiwanese and English wikis. I’m writing this guide to compile everything I’ve learnt about maritime over the years.
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